Skyline

A city in play.

Drag to orbit. Scroll to zoom. Select a district to build or trade.

Build a city.
Make it yours.

Ten rounds, one circular city. Finish with the highest total of cash, districts and construction value.

  1. Roll. The faces that physically settle are your roll. Follow the district track clockwise.
  2. Buy. Claim the unowned district you land on. Each lap earns 70.
  3. Build. Select any of your districts and add up to three floors. Taller towers collect more rent.
  4. Trade. Buy a bot’s district for its land and construction value, plus 60.

Current cards can move you, earn money, or pay a fee. Fog bank sends you to Anchor for one turn. Payments are capped at the payer’s cash; nobody is eliminated.

You start with two districts and 650. Click a tile or use the District menu to inspect it. Landing odds shows the long-run model for fair dice.